What is Battlebound? Battlebound is a AAA Game publishing platform on Blockchain targeting traditional gamers. The project has leading developers in the Gaming industry with the vast majority of former members having built famous games such as Teamfight Tactics, League of Legends and Overwatch 2. So what is Battlebound and the game mechanics? What’s outstanding in Battlebound? Let’s find out with Weakhand in this article.
To better understand what Battlebound is, people can refer to some of the articles below:
- What is Play To Earn? Trend Opens A New Era For Gaming
- What is GameFi? GameFi’s Operating Mechanism
Battlebound Overview
What is Battlebound?
Battlebound is a AAA (triple-A) Game publishing platform on Blockchain with extremely unique NFT integration mechanisms. The project was established in May 2021 with two main developed titles. The first game, Evaverse, was officially released in August 2021 on Steam, and the second game, Project A, is in beta.
Battlebound Studio Game is headquartered in Los Angeles, United States. Their goal is to create highly Replayable Games that players will love for years to come by incorporating advanced NFT functionalities. From there, we build a strong community of gamers, enriching the approaches of the Gaming industry in general.
Battlebound is a rare platform with quality personnel spread across all fields in the Gaming industry from Art, Game Design, Production, UI/UX to Engineering. They are veterans from Riot, Blizzard, NCSoft and Ubisoft.
Game Play Battlebound
This is a miniature social networking platform in the online world (metaverse), where players can freely explore, communicate, and mingle with other players to enjoy interesting games.
A variety of different game modes are available on Evaverse. Each mode will provide a unique leaderboard and reward structure for players to compete. Moreover, in the near future many new game modes will be developed by them. In particular, these modes are played in the form of Free To Play.
Specifically, the currently playable game modes are:
- Hoverboarding: This is the board racing mode. It allows players to move around the lunar bases of the Evaverse. To win, players only need to have the lowest finishing time. Skateboards will gain experience, levels, and speed the more players participate in racing. In addition, there are also obstacles on the track, requiring the player’s skillful handling skills to win.
- Cosmic Cup: This is Pet Racing Game mode allows players to compete in the Evaverse arena, with the Turtle Army as NFTs with avatar capabilities. Besides, NFTs can earn stamina by competing in the Cosmic Cup. The This stamina allows NFTs to continue earning rewards in the form of tickets and badges even when the player is offline. To win, players only need to have the lowest finishing time.
- Arena Shooter: This is Shooter Game mode. Players will use battle maps in Evaverse, fight and win to receive mission rewards.
In addition, even more special in Evaverse, there is another mode in particular Social Play with simple and gentle mini games. Players can access it through the Mini-Game menu. Details include:
- Treasure Hunting: This is a treasure hunting mini game. Players need to take their skateboard and scour the world for hidden treasure.
- Stepping Stones: This is a mini game where players need to summon a stone to walk on the map in any way they want.
- Railgun: Shoot other players and stun them across the map.
- Low Gravity: This is a mini game to climb the highest peaks by modifying your gravity settings.
- Bowling: When throwing Bowling, you need to set a Strike point to maximize your score.
- Soccer: Need to create a ball to kick.
- Tags: This is a mini game to avoid tagged people.
For details on the gameplay, everyone can refer to the trailer video from the publisher.
2. Project A
This is a new generation pet collection game, in which players can explore, fight and own property. Currently, the Game is in the development stage and could be released in early 2024. Recently on January 12, 2024, the project information channel revealed a bit about the character designs in the Game as well as their abilities. their power and role. These creatures will exist as NFTs.
The project’s CEO confirmed that the team There will be a community move to make the Game development process rich and diverse. Maybe they will Airdrop players who have participated in the Game testing process. Everyone can register Playtest to have the opportunity to experience it early if qualified.
Economic model in the Game
1. NFT – Strong connection
Battlebound’s Evaverse NFT collection is called Hoverboard NFT. Details of this collection include:
- Total Supply: 10,000 NFTs
- Blockchain: Ethereum
- Marketplace: OpenSea
This is the NFT used to race skateboards at the ultra-competitive EVA Grand Prix circuit.
Winning races in Evaverse will increase character stats and earn upcoming economic rewards. The Hoverboard starts with separate stats like Top Speed, Acceleration, and Handling. Purchasing a Hoverboard grants players instant access to every game mode in Evaverse.
The two Games in the ecosystem will be interconnected allowing users’ NFT assets to be used in many ways. In the future, there will be more NFTs from Game Project A.
2. Reward tokens
The project does not have accurate information about Tokenomics as well as the level of economic rewards. It is expected that when Game Project A is launched in 2024, Tokens will be launched.
Development Roadmap
Currently, Game Project A is still in the process of testing and receiving feedback from the community, so the team has not yet announced specific timelines. They just released information on official channels that Game Project A will be officially released in 2024.
Investor
- On March 31, 2022, the project raised 4,800,000 USD through the Seed round and was led by the A16z fund. There are also Play Ventures and Dapper Labs and angel investors present.
Core Team
Core members of Battlebound Studio include:
Founder & CEO: Adam Hensel
- He holds a Bachelor’s degree from Southwest University of Visual Arts and a degree in Digital Entertainment Production from Gnomon School of Visual Effects.
- He spent nearly 3 years as Co-Founder and CEO of OPTechArt in California, USA. There, he was responsible for overseeing and creating content for all parts of the development process including Art, Game Design, Sound, VFX, UI, and Animation.
- He spent 7 months as an Instructor at Gnomon – School of Visual Effects, Games & Animation. This is a visual effects school in Hollywood, CA.
- Then starting in 2017, he worked at Riot Game with the position of Senior Technical Artist.
- Finally, after 4 years, he quit his job at Riot Game and founded Battlebound and became the CEO leading the project.
Lead Animator: Bradley Lindsay
- He holds a degree in Computer Animation Science from Full Sail University and an Advanced Character Animation Training degree from iAnimate.
- He has more than 6 years of experience as Lead Animator in Sony Computer Entertainment America. With the main responsibility for Playstation Studios.
- Then, in 2022, he worked as Lead Animator for TruPlay Games for 10 months.
- Eventually, he joined Battlebound in a similar position as Lead Animator.
Game Producer: Quinn R.
- He studied at two international universities, Tokyo International University and University of Southern California.
- He has more than 1 year of experience as an Instructor at Interac. He then worked at sferastudios responsible for coordinating the production process for digital media localization projects.
- Next, he worked for 5 years for THG in Pasadena, CA as Technical Production Manager.
- Finally, in January 2023 he joined Battlebound as a Game Producer.
Tokenomics
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Exchanges
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Battlebound Information Channel
- Website: https://www.battlebound.io/
- Twitter: https://twitter.com/battlebound
- Discord:
Summary
Battlebound is a AAA Game platform with a development team with quite good qualifications and experience. It is promised that when both the Game and Token are officially launched, they will receive a lot of attention and interest from the GameFi community. Hopefully through this article everyone can understand what Battlebound is.